Games Are Evil Gaming with intelligence 2015-07-06T22:23:48Z http://www.gamesareevil.com/feed/atom/ WordPress beergeek <![CDATA[Fallout Shelter — a mobile game / promotional app gone horribly wrong.]]> http://www.gamesareevil.com/?p=135 2015-07-06T22:23:05Z 2015-07-06T21:53:23Z CJQdEvCUMAAkgk2.jpg-large

It’s obvious now that I’ve dedicated hours and hours to this game that Bethesda never planned on anyone actually playing this much. Fallout Shelter itself is very unlike Bethesda. It’s very shallow in the story department. And it’s really a […]

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It’s obvious now that I’ve dedicated hours and hours to this game that Bethesda never planned on anyone actually playing this much. Fallout Shelter itself is very unlike Bethesda. It’s very shallow in the story department. And it’s really a bad free-to-play game as there’s nothing new to do after getting so far. After hitting 100 people and unlocking the Nuka Cola room, it’s just breeding these little people like livestock to get to 200. It just wasn’t designed to be a hit — but it became one. Now what?

If Bethesda had any idea that this game was going to be a hit they would surely have added variety, depth, story, and even a little bit of skill to the game. As it stands right now all it took to get to 200 residents was to just check in 3-4 times per day. Oh, and move all the high charisma men to the residence rooms / livestock breeding chambers.

Unlike any other hit free to play game on mobile, there’s no sign of any updates, new storylines, or new features. Not to mention it is in dire need of optimization as it brings my iPhone 6+ to its knees and nearly sets it on fire. Or perhaps that’s the all the heat from the bedrooms in the game?

It’s obvious to me that this was a throwaway — just meant to be a diversion for Fallout fans leading up to the release of Fallout 4 later this year. They had no intention of anyone actually dedicating time to this game. But wow, so many people have taken to it. Maybe now that it is a genuine hit and it’s shown that it’s a real revenue stream, Bethesda will dedicate a little time to it. With proper care it could easily make more money than Fallout 4 will — and certainly outlive the shelf life of Fallout 4.

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roblef <![CDATA[Dat Battleborn trailer, tho ]]> http://www.gamesareevil.com/?p=130 2015-06-17T00:05:31Z 2015-06-16T21:44:00Z I had a blast playing this game onsite – it’s like a co-op Borderlands of some sort with some MOBA-style hero system and all sorts of leveling up mechanics. Super fun.

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I had a blast playing this game onsite – it’s like a co-op Borderlands of some sort with some MOBA-style hero system and all sorts of leveling up mechanics. Super fun.

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roblef <![CDATA[Nintendo’s presser is straight-up evolution, not revolution]]> http://www.gamesareevil.com/?p=128 2015-07-06T22:23:48Z 2015-06-16T17:51:50Z Link Post: http://www.theverge.com/2015/6/16/8789561/nintendo-e3-2015-playstation-games-list-summary

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Link Post: http://www.theverge.com/2015/6/16/8789561/nintendo-e3-2015-playstation-games-list-summary

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roblef <![CDATA[Xbox and PlayStation press events explained ]]> http://www.gamesareevil.com/?p=123 2015-06-16T15:14:27Z 2015-06-16T15:06:17Z Leigh Alexander nails it (again) over at OffWorld/BoingBoing.  Trundling forearms, indeed.  Sony’s PlayStation presser  Microsoft’s Xbox presser

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Leigh Alexander nails it (again) over at OffWorld/BoingBoing.  Trundling forearms, indeed. 

Sony’s PlayStation presser 

Microsoft’s Xbox presser

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roblef <![CDATA[Best live blog for EA’s presser]]> http://www.gamesareevil.com/?p=119 2015-06-15T22:01:43Z 2015-06-15T20:48:17Z    no, not us. Kotaku’s doing a bang up job — it’s what we’re watching to get the scoop on EA’s latest announcements.  Check it out here.  It seems like they’re using some sort of secret code to post right […]

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no, not us. Kotaku’s doing a bang up job — it’s what we’re watching to get the scoop on EA’s latest announcements. 

Check it out here

It seems like they’re using some sort of secret code to post right from a Slack for iOS chat room. Brilliant idea, guys. 

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beergeek <![CDATA[They said it couldn’t be done — but it can: Play 360 Games on the Xbox One]]> http://www.gamesareevil.com/?p=113 2015-06-15T21:59:56Z 2015-06-15T18:38:02Z Screen Shot 2015-06-15 at 11.36.23 AM

Last year they said it couldn’t be done. Then sales were, well, meh. So this year it can be done. Today Microsoft announced the if players jump through hoops there will be a way to play their 360 games on […]

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Screen Shot 2015-06-15 at 11.36.23 AM

Last year they said it couldn’t be done. Then sales were, well, meh. So this year it can be done. Today Microsoft announced the if players jump through hoops there will be a way to play their 360 games on the Xbox One. The compatibility will come out in batches with only about 100 games supported by the end of the year.

via Polygon

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roblef <![CDATA[Why be there?]]> http://www.gamesareevil.com/?p=100 2015-06-15T16:53:43Z 2015-06-15T16:53:43Z When you can just watch the livestream on YouTube?

Link Post: https://youtu.be/aBM5nzJ5Bws

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When you can just watch the livestream on YouTube?

Link Post: https://youtu.be/aBM5nzJ5Bws

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roblef <![CDATA[E3 2015: another expo, another sequel]]> http://www.gamesareevil.com/?p=95 2015-06-15T21:57:07Z 2015-06-15T16:47:01Z The banners are up all over the Staples Center for E3, and boy is it sequel-esque. Every banner up there, massive and looming over the streets, is for a sequel of some kind. Call of Duty, Assassin’s Creed, Uncharted. The […]

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I didn't even play the third one in this series. No original IP Oh, boy. Nope. Yaac. Dat Battlefront, tho.

The banners are up all over the Staples Center for E3, and boy is it sequel-esque. Every banner up there, massive and looming over the streets, is for a sequel of some kind. Call of Duty, Assassin’s Creed, Uncharted.

The Xbox live show this morning – Halo 5.

Personally, I’m tired of all the sequels. I want to be amazed, excited, shown something new. Sure, the last time I got excited about a new IP, it turned out to be Watch Dogs, but so what?

Where’s the new stuff? Maybe it’s inside. UPDATE: Nope.

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roblef <![CDATA[E3 2015 – Worth it?]]> http://www.gamesareevil.com/?p=92 2015-06-14T08:34:19Z 2015-06-14T08:34:19Z I’m headed to the 2015 edition of the Electronic Entertainment Expo, better known as E3, and I’m wondering, as I sit in the airport waiting on my Jet Blue plane from Anchorage to Long Beach (then a train ride up […]

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I’m headed to the 2015 edition of the Electronic Entertainment Expo, better known as E3, and I’m wondering, as I sit in the airport waiting on my Jet Blue plane from Anchorage to Long Beach (then a train ride up to Los Angeles proper), will this trip be worth it?

What’s E3 but a loud, cacophonous trip into the heart of the video gaming industry? The folks at E3 want to impress three sets of people – the people who buy and distribute retail video games, the press that write about video games (that’s me!), and the folks that ultimately buy video games (consumers!).

I’m traveling freelance this year – that means I’m gonna write about mobile games over at 148Apps (hi Rob Rich!) and I’m going to find stories for a small handful of other sites that pay me for wording from time to time (Hi Maeghan!).

I’m also going to put the rest of my impressions here, for you. I hope you enjoy them.

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roblef <![CDATA[Get Into the Pixel at E3 2015]]> http://www.gamesareevil.com/?p=79 2015-06-09T16:23:04Z 2015-06-09T16:22:10Z Monument Valley

One of my favorite exhibits at E3 each year is Into the Pixel, a celebration and exploration of the art in games. It’s beautiful landscapes and unique portraits produced on museum-quality paper hanging in huge frames on the first floor […]

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Monument Valley

One of my favorite exhibits at E3 each year is Into the Pixel, a celebration and exploration of the art in games. It’s beautiful landscapes and unique portraits produced on museum-quality paper hanging in huge frames on the first floor of the (west? east? south?) hall in the Staples Center.

The exhibit has released the featured pieces for this year’s exhibit, and boy are they beautiful. Check out the full list at the 2015 ITP website, and get an eyeful at E3 this year.

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roblef <![CDATA[Shout out to ‘The Brainysphere’ on BoingBoing]]> http://www.gamesareevil.com/?p=75 2015-06-02T03:54:04Z 2015-06-02T03:54:04Z Gosh, I miss the brainygamer vibe. Critical Distance came out of it, Leigh was a big part of it, I even attended a couple of dinners with Michael Abbott and the smart, dynamic folks he encouraged and inspired. It’s nice […]

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Photo stolen from BoingBoing.

Photo stolen from BoingBoing.

Gosh, I miss the brainygamer vibe. Critical Distance came out of it, Leigh was a big part of it, I even attended a couple of dinners with Michael Abbott and the smart, dynamic folks he encouraged and inspired.

It’s nice to see Leigh, successful as the editor of Offworld on Boing Boing, give a call out to the way it used to be five years or so ago, even as a part of this lovely piece on fatigue among female writers and game developers.

At that time there was no Twitter. There was no “the community.” We had no forum for conversations about the supposed injustice of a labor economy whereby people write blogs and others benefit from them without paying money. The sphere of games criticism I was part of when younger — the “Brainysphere”, we often called it, after web ringleader Michael Abbott of the Brainy Gamer — was imbued with a gentle awe. There was a brightness and a newness to what we were doing, it felt like, and while of course none of us invented games criticism it’s fair to say we were all part of the invention of a kind of conversation in our field, where we were exploring with and investing in one another. I never wrote good articles then, but I must have had good ideas, like the others who participated in this exchange with me.

Source: BoingBoing

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roblef <![CDATA[Too many goddamn games]]> http://www.gamesareevil.com/?p=70 2015-05-30T04:27:10Z 2015-05-30T04:25:43Z When I was a kid, I used to buy albums on cassette. They were precious; each $12 – $16 item (when new) was an entire night of experience. I’d lie on my bed letting the music (with my mono-speakered cassette […]

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Yeah, this one, too. Pretty disappointing. Photo: Ubisoft

Yeah, this one, too. Pretty disappointing. Photo: Ubisoft

When I was a kid, I used to buy albums on cassette. They were precious; each $12 – $16 item (when new) was an entire night of experience. I’d lie on my bed letting the music (with my mono-speakered cassette player from RadioShack at first, then my Sony yellow Sports Walkman, then an actual stereo I bought from Sears) flow over me, and I’d stay very still. Listening to the music. Hearing all the lyrics, even the ones I had to make up in my own head.

When I started playing video games for real, back in, say, 2006 or 2007, I had a similar experience. Each tiny Game Cube disc was a watershed moment. I could only buy one at a time, at varying intervals.

As I moved into the Xbox 360 era and then purchased a PlayStation 3 (“It’s for my website, I promise! Tax-deductible!”), new games were still fairly far and in-between, downloadable and on-disc. Gears of War. Flower. Final Fantasy XIII. Each a unique, special moment.

Not so anymore.

Whether it’s my chosen career path as a games and technology journalist, or simply the overwhelming amount of gaming platforms and flood of actual games (or a combination of both!), I find myself bored.

It’s the same with music, these days. The unending utter buffet of choice and access for any music I can possibly want makes listening to music a less-impactful activity. It wasn’t until I got a record turntable to review that I realized I was being suffocated by choice. I’d much rather listen to one side of an LP than the non-stop playlist that is Rdio or Spotify.

Video games! They’re all over my iPhone, my iPad, my Vita, my 3DS. I can play games in HD on my television set from any number of different consoles; I can download free games every month on my PS4, my iPhone 6 Plus, my freakin’ Apple Watch.

What I find, though, is that most of my experience with gaming is flat, lately. There are less and less opportunities for that lustful joy that comes with WANTING something, but not actually having it.

I couldn’t care less about The Witcher 3. I bought Bloodborne; I got bloodBored. Destiny was an exercise in gosh-wow visuals with bland storytelling.

I get at least two pitches per day for games on mobile platforms. “Match-three with a twist,” a “role-playing game like you’ve never seen,” “a puzzler that will stump you for days (like who really wants that?),” and the like.

What do I still play? Vainglory, mostly. I haven’t found a console game I come back to much after the initial five or six hours; once they start recycling the gameplay, I’m done. I’m out. I’m…ugh. Too many games.

Indie games – there are so many of them–most of them goddamn clever! Commentary on our society! So retro! So hardcore!

I can’t be faffed. There’s too many of them. Ugh.

Too many games.

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roblef <![CDATA[Goodbye Cara Ellison, we hardly knew ye]]> http://www.gamesareevil.com/?p=65 2015-05-27T22:37:54Z 2015-05-27T22:37:54Z Writing about games isn’t a great way to make a living, and — as with talented writers like Cara Ellison — may not even be the best thing to write about. Ellison and her big goodbye, right here: Nordic Game […]

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So long, farewell... Photo: Alan Levine, FlickrCC

So long, farewell… Photo: Alan Levine, FlickrCC

Writing about games isn’t a great way to make a living, and — as with talented writers like Cara Ellison — may not even be the best thing to write about.

Ellison and her big goodbye, right here:

Nordic Game asked me to do a talk on ‘New Wave games criticism’. I didn’t know what that was really, and if it’s anything we are probably in the middle of it and I can’t really see what it is yet. But anyway, since I’m leaving, I guess this is my goodbye.

Via: Cara Ellison

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roblef <![CDATA[Gaming criticism is important, and it doesn’t mean being negative]]> http://www.gamesareevil.com/?p=61 2015-05-27T22:23:02Z 2015-05-27T22:23:02Z Girls on Games’ Catherine Ashley has a lot of good things to say about the over the top reaction to Arthur Gies’ (Polygon) critical (not negative!) look at The Witcher 3, a game I really can’t be bothered to want […]

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Photo: WB Games

Photo: WB Games

Girls on Games’ Catherine Ashley has a lot of good things to say about the
over the top reaction to Arthur Gies’ (Polygon) critical (not negative!) look at The Witcher 3, a game I really can’t be bothered to want to play.

Critical thought simply means to be reflective, and engage in independent thought, rather than passively consume what is thrown at us on a daily basis. In spite of its negative connotation, being critical when reviewing a game is crucial; not only for those who read the review and decide whether or not to purchase it, but also for the video game industry in general.

Oh, and the Polygon review? It’s been taken down, apparently.

Via: GirlsOnGames

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roblef <![CDATA[Tom Hardy wins this one]]> http://www.gamesareevil.com/?p=59 2015-05-27T19:49:06Z 2015-05-27T19:49:06Z Link Post: https://twitter.com/ohkayewhatever/status/603574261907857408

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Link Post: https://twitter.com/ohkayewhatever/status/603574261907857408

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roblef <![CDATA[Last f*ckable day, indeed]]> http://www.gamesareevil.com/?p=53 2015-05-21T18:16:10Z 2015-05-21T18:14:15Z Oh for fuck’s sake. She’s 37. She’s too OLD to play a 55-year-old man’s lover? How about TOO YOUNG? Aging Actress Maggie Gyllenhaal ‘Too Old’ to Play 55-Year-Old’s Lover 37-year-old Maggie Gyllenhaal was recently told by a Hollywood producer that […]

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Maggie Gyllenhaal is unimpressed. Photo: Jezebel/Splash/Getty

Maggie Gyllenhaal is unimpressed. Photo: Jezebel/Splash/Getty

Oh for fuck’s sake. She’s 37. She’s too OLD to play a 55-year-old man’s lover? How about TOO YOUNG?

Aging Actress Maggie Gyllenhaal ‘Too Old’ to Play 55-Year-Old’s Lover

37-year-old Maggie Gyllenhaal was recently told by a Hollywood producer that she was “too old” to play the love interest of a 55-year-old man. In an interview with The Wrap, Gyllenhaal said was surprised by the producer’s admission, but that it’s just one of the many “disappointing things about being an actress in Hollywood.”

Via: Jezebel

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beergeek <![CDATA[Winter is Coming! (for gaming)]]> http://www.gamesareevil.com/?p=49 2015-05-21T02:36:32Z 2015-05-21T00:42:28Z WinterForest

It seems like every third party console gaming company has decided it’s time to make mobile games now. Unfortunately instead of breathing a little fresh air into the mobile industry by bringing their originality and creativity, they are falling over […]

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WinterForest

It seems like every third party console gaming company has decided it’s time to make mobile games now. Unfortunately instead of breathing a little fresh air into the mobile industry by bringing their originality and creativity, they are falling over each other to release the shittiest match-3 possible. And they are doing so while trying to convince the world it has “the fun and the pedigree of our studio.” “No one has ever made a match-3 on a sphere before.”

It’s still a fucking match-3. What happened to the vision of their studio? These studios used to push the limits to the absolute bounds. They would release things that would move gaming in a new direction. But now they just want to try to do the same thing as all the rest, and not nearly as well. There’s nothing wrong with a match-3 — but it’s been done to death.

How degrading must it be for these teams to go from working on a state of the art 3D environmental open world game with real originality and amazing engineering to crapping out a fucking match-3? It’s like they have given up. They have lost their direction, their drive, and their inspiration.

Before it’s too late, bring some of the studio’s insane talent to mobile games and make these match-3 companies run in fear. Show the world that gaming isn’t dead. Embrace the fact that gaming is becoming pervasive and release the next big thing on all platforms at once. Don’t give up the quest for making something original.

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roblef <![CDATA[For Fuck’s Sake, Twitter, Stop Allowing Hate Speech in Promoted Tweets]]> http://www.gamesareevil.com/?p=47 2015-05-21T00:31:51Z 2015-05-20T20:24:58Z Link Post: http://gizmodo.com/for-fucks-sake-twitter-stop-allowing-hate-speech-in-p-1705872433

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Link Post: http://gizmodo.com/for-fucks-sake-twitter-stop-allowing-hate-speech-in-p-1705872433

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roblef <![CDATA[What the hell is wrong with people?]]> http://www.gamesareevil.com/?p=42 2015-05-20T19:52:55Z 2015-05-20T19:51:36Z Brianna Wu continues to get graphic death threats, knows the name and personal information of one egregious offender, and still law enforcement does nothing. If you received a call saying what that guy says below, wouldn’t you want someone to […]

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Brianna Wu continues to get graphic death threats, knows the name and personal information of one egregious offender, and still law enforcement does nothing.

If you received a call saying what that guy says below, wouldn’t you want someone to protect you?

WTF?

“I’m coming to your fucking house right now. I will slit your throat you stupid little fucking whore. I’m coming, and you’d better be fucking ready for me.”

The death threat you can hear in this tape comes from Columbus, Ohio. The prosecuting attorney in that district is Ron O’Brien. If he wished, he could bring criminal charges against this man by the end of the day.

Source: The Mary Sue

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roblef <![CDATA[A cynic is just a disappointed optimist]]> http://www.gamesareevil.com/?p=39 2015-05-20T16:37:12Z 2015-05-20T16:37:12Z Damon Lindelof thinks that fanboys are going to have a hard time liking Tomorrowland, because it’s just too unabashedly optimistic and fun. “Now, I don’t want to start a war, but as a self-identified fanboy, I think that with this […]

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Maybe we all need a little brightness in our lives. Photo: Disney

Maybe we all need a little brightness in our lives. Photo: Disney

Damon Lindelof thinks that fanboys are going to have a hard time liking Tomorrowland, because it’s just too unabashedly optimistic and fun.

“Now, I don’t want to start a war, but as a self-identified fanboy, I think that with this movie, it’s gonna be really hard for fanboys to say, ‘I really enjoyed this movie. It made me feel good.’ God forbid you tweeted something like that! What would happen to you? You’d lose your readership! ‘You sold out!'”

Via: GamesRadar

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