It seems like every third party console gaming company has decided it’s time to make mobile games now. Unfortunately instead of breathing a little fresh air into the mobile industry by bringing their originality and creativity, they are falling over each other to release the shittiest match-3 possible. And they are doing so while trying to convince the world it has “the fun and the pedigree of our studio.” “No one has ever made a match-3 on a sphere before.”
It’s still a fucking match-3. What happened to the vision of their studio? These studios used to push the limits to the absolute bounds. They would release things that would move gaming in a new direction. But now they just want to try to do the same thing as all the rest, and not nearly as well. There’s nothing wrong with a match-3 — but it’s been done to death.
How degrading must it be for these teams to go from working on a state of the art 3D environmental open world game with real originality and amazing engineering to crapping out a fucking match-3? It’s like they have given up. They have lost their direction, their drive, and their inspiration.
Before it’s too late, bring some of the studio’s insane talent to mobile games and make these match-3 companies run in fear. Show the world that gaming isn’t dead. Embrace the fact that gaming is becoming pervasive and release the next big thing on all platforms at once. Don’t give up the quest for making something original.
Brianna Wu continues to get graphic death threats, knows the name and personal information of one egregious offender, and still law enforcement does nothing.
If you received a call saying what that guy says below, wouldn’t you want someone to protect you?
The death threat you can hear in this tape comes from Columbus, Ohio. The prosecuting attorney in that district is Ron O’Brien. If he wished, he could bring criminal charges against this man by the end of the day.
Source: The Mary Sue
Leigh Alexander frequently gets it right. Here’s a thoughtful look at how maybe the storytelling in games isn’t all we want it to be.
People often say they are enthusiastic about games because “they can tell stories”, or because they enable narrative moments not possible in other media. But although there are numerous flashes of brilliance in games, this potential often feels like something they circle, but never attain.
Yahtzee is a game dev (natch), and he’s looking for ways to make an adventure game with storytelling more compelling. But what can you add to a story game that isn’t combat? Interesting question. How far outside the box can you go when making video games?
Pondering Adventure Games and Gameplay in Modern Gaming
Combat is certainly an option, but we’re talking about gameplay that enhances the all-important narrative, rather than interrupts it, and in that case combat kind of limits the kind of story you can tell. Survival horror does pretty well out of it, as did Spec Ops The Line, because violence and physical threat are very much at the core of the story themes those games are trying to bring across. Otherwise, it can feel a bit contrived.
Via: The Escapist